The Game Boy Advance was the console that just wouldn't stop, and Kuru Kuru Kururin was just one of the places it began when it released alongside the handheld in 2001. The game is a unique puzzley-mazey affair in which a pastel-coloured flock of bird cousins is kidnapped and the lone left-behind tasked with saving them. He ventures out in his helirin to navigate through a bunch of tight corridors in the hopes that his cousins will be at the other end. We're not saying it makes that much sense, but then it doesn't always have to, does it? Listen in to find out what makes this game such a high-flyer.
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
Ep.83 - Metroid II: The Return of Samus (Nintendo Game Boy)
Ep.82 - Metal Gear Solid (Sony PlayStation)
Ep.81 - Civilization VI (PC)
Ep.80 - StarCraft (PC)
Ep.79 - Repton (Acorn Archimedes)
Ep.78 - WarioWare Inc: Mega Microgames (Nintendo Game Boy Advance)
Ep.77 - Apple Arcade (iOS)
Ep.76 - Psychonauts (Sony PlayStation 2)
Ep.75 - Zool (Sega Mega Drive)
Ep.74 - Mega Man Battle Network (Nintendo Game Boy Advance)
Ep.73 - Fantasy Zone (Sega Game Gear)
Ep.72 - Agar.io (Browser-based)
Ep.71 - Normality (PC)
Ep.70 - Clock Tower (Super Famicom)
Ep.69 - The Legend of Zelda: Skyward Sword (Nintendo Switch)
Ep.68 - Zombies Ate My Neighbors (Sega Mega Drive)
Ep.67 - Kirby’s Dream Course (Super Nintendo Entertainment System)
Ep.66 - Earthworm Jim (Sega Mega Drive)
Ep.65 - The Movies (PC)
Ep.64 - Super Mario 3D World & Bowser’s Fury (Nintendo Switch)
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