They say a lie makes it around the world before the truth has time to get its shoes on. Whether true or false, rumors make your game worlds feel real, lived in, alive. In this episode, we discuss the types of rumors you can include in your Dungeons and Dragons or other RPG game, tips and tricks for their use, and one situation to avoid when giving your PCs rumors.
By the way, Lori works in the castle and she told me that the royal family keeps prisoners in their forest lodge and releases them to hunt them for sport. Sounds like we could save some people and piss off the king at the same time. You in?
Ep 46 - When Your Story Goes Off the Rails
Ep 45 - Using Minions from D&D 4E to Make Combat Better
Ep 44 - Running a Horror Themed Game
Ep 43 - Reskinning Monsters
Ep 42 Part 3 - Ask the DM with Johnn Four
Ep 42 Part 2 - Ask the DM with Johnn Four
Ep 42 Part 1 - Ask the DM with Johnn Four
Ep 41 - RPG Gatekeeping
Ep 40 - Random Encounters
Ep 39 - Worldbuilding - Real World Organization Parallels for your Fantasy or Sci-Fi World
Ep 38 - Handling Rewards and Loot
Ep 37 - Adjudicating Skill and Ability Checks
Ep 36 - The Big GM Secret
Ep 35 - Battle Map vs Theater of the Mind
Ep 34 - Monster Series - Dragons
Ep 33 - Dealing with Character Death
Ep 32 - Player Cheating
Ep 31 - Should You Cheat as a GM
Ep 30 - Save or Suck
Ep 29 - Monster Series - Intelligent Undead
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