They say a lie makes it around the world before the truth has time to get its shoes on. Whether true or false, rumors make your game worlds feel real, lived in, alive. In this episode, we discuss the types of rumors you can include in your Dungeons and Dragons or other RPG game, tips and tricks for their use, and one situation to avoid when giving your PCs rumors.
By the way, Lori works in the castle and she told me that the royal family keeps prisoners in their forest lodge and releases them to hunt them for sport. Sounds like we could save some people and piss off the king at the same time. You in?
Ep 126 - When to Leave Your RPG Group
Ep 125 - Monster Series - Vampires
Ep 124 - Philosophy of RPG Dice Rolling
Ep 123 - Running Games for Younger Players w Paul Lazrow
Ep 122 - Failing Forward
Ep 121 - Lore Series - Earthfall on Golarion
Ep 120 - Viewer Mailbag #2
Ep 119 - Handling RPG Arguments
Ep 118 - Harvesting Parts from D&D and Pathfinder Monsters
Ep 117 - How to Make Your Players Care
Ep 116 - The Total Party Kill (TPK)
Ep 115 - Character Downtime
Ep 114 - The Cataclysm of Krynn
Ep 113 - Interview with Shane from Venture Forth
Ep 112 - Class Series - Sorcerer & Wizard
Ep 111 - Why Is Evil Allowed to Persist
Ep 109 - Lore Series - All About Strahd
Ep 108 - Designing Quests
Ep 107 - Critical Hits & Misses
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles