They say a lie makes it around the world before the truth has time to get its shoes on. Whether true or false, rumors make your game worlds feel real, lived in, alive. In this episode, we discuss the types of rumors you can include in your Dungeons and Dragons or other RPG game, tips and tricks for their use, and one situation to avoid when giving your PCs rumors.
By the way, Lori works in the castle and she told me that the royal family keeps prisoners in their forest lodge and releases them to hunt them for sport. Sounds like we could save some people and piss off the king at the same time. You in?
Ep 66 - Getting Into Character Roleplay
Ep 65 - Ruins and Ancient Civilizations
Ep 64 - Monster Series - Beholders - The Eyes Have It
Ep 63 - High vs Low Magic Campaigns
Ep 62 - Vetting Players and DMs
Ep 61 - Improve Your Cliffhangers with These 3 Strategies
Ep 60 - Monster Series - Lich Better Have My Money
Ep 59 - Alignment and the Loss of Inherently Evil Creatures
Ep 58 - The Evil Campaign
Ep 57 - Quest and Adventure Design
Ep 56 - Character Optimization and Saying No as a DM
Ep 55 - Making Your Campaign World Feel Different from Earth
Ep 54 - Supporting First Time Players and GMs
Ep 53 - Using Puzzles In Your RPG
Ep 52 - Regarding Cody's "I'm Quitting Pathfinder 2e Video" and Using Sounds and Visual Aids In Your Game
Ep 51 - The Matt Mercer Effect and Setting Expectations
Ep 50 - Using Traps In Your Game
Ep 49 - Monster Series - Illithid and Mind Flayers
Ep 48 - Less Comprehensive Session 0 Guide for PCs
Ep 47 - Comprehensive Session 0 Guide for DMs
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