When planning iOS work and writing iOS code, how fast are your feedback loops?
How much fun are you having in your work?
Are the two things related?
Join Chris and Austin as they discuss with Jon Reid how fast feedback and fun in iOS development was greatly amplified for him. They first dive into discovery trees for visualizing work. Then after some "hot takes" on the state of architecture and design in iOS development, they jump into the impact of technical practices and Extreme Programming (XP) in that iOS world. Lastly, Jon shares on the joys of finally being on a full XP team.
Video and Show Notes: https://youtu.be/ndxjPNDWUjs
Socratic Learning and Tech Optimized Interpersonal Interactions with Michael Strong
Legacy Code Refactoring and Mending with M. Scott Ford
Models of Teaching and Learning in Mob Programming
AI Enabled Mobs for Learning with Carolyn Rosé
The Samman Technical Coaching Method with Emily Bache
Mob Programming Interviews
Mobbing with UX Designers with Gary Saunders
Finding Mutual Understanding with Jenny Carlston
Are Async Code Reviews Killing Your Company’s Throughput? with Dragan Stepanovic
Modern Management with Johanna Rothman
Seeing Sociotechnical Systems with Michael Feathers
The Zen of Remote Mob Programming with Elena Rosheva and David Legge
Collaborative CompSci Coding for K-12 with Jeanine Rioux and David Coopersmith
Better Thinking and Change Initiatives with Linda Rising
Fail Fast, Correct Fast: Communication Flow with Mark Holmes
Onboarding Jr. Devs via Mob Programming with Ben Holmes
Ship of Theseus Analogy for Teams
Forming Cohesive Teams with Jacques Blom, David Chaplin, and Dean Gracey
Put PEPPER on your Agile Before You Eat It with Kyle Griffin
The Software Estimation Paradox
Create your
podcast in
minutes
It is Free
Insight Story: Tech Trends Unpacked
Zero-Shot
Fast Forward by Tomorrow Unlocked: Tech past, tech future
The Unbelivable Truth - Series 1 - 26 including specials and pilot
Lex Fridman Podcast