When planning iOS work and writing iOS code, how fast are your feedback loops?
How much fun are you having in your work?
Are the two things related?
Join Chris and Austin as they discuss with Jon Reid how fast feedback and fun in iOS development was greatly amplified for him. They first dive into discovery trees for visualizing work. Then after some "hot takes" on the state of architecture and design in iOS development, they jump into the impact of technical practices and Extreme Programming (XP) in that iOS world. Lastly, Jon shares on the joys of finally being on a full XP team.
Video and Show Notes: https://youtu.be/ndxjPNDWUjs
Codehort and Coaching with Michael Migliacio
Mobbing in Scrum: How could this Possibly be Efficient? with Dan Puckett
Safe Peer Driven Goal Setting with 360 Retro
Remote Mobbing with Strangers with Llewellyn Falco and Jay Bazuzi
Dynamic Remobbing at Scale with Ron Quartel
Matthew Killoran: Spock or Skynet?
Peer Promotion Process
The Business Value of Joy with Rich Sheridan
Mob Programming with Agility (Not Formulas) with Allen Holub and Rob Williams
Adapting to a Global Pandemic with Collaboration, Community, and Joy with Christopher Gallivan and James Simon
Mobbing, Collaboration, and COBOL for Results with Dave Nicolette
PubMob with Jeff Langr
Economies of Swarming & Mobbing with Steve Tendon
mobti.me with Alex Barry
Mobbing, Science, and Education with Nick Del Grosso
Agile Fluency and Ensemble Programming with Diana Larsen
Mobs of Embedded TDD Zombies with James Grenning
n > 2 Programming with J. B. Rainsberger
Introducing Mob Programming with Empathy with Alex Bird
A Quest for Value with Colleen Kirtland
Create your
podcast in
minutes
It is Free
Insight Story: Tech Trends Unpacked
Zero-Shot
Fast Forward by Tomorrow Unlocked: Tech past, tech future
The Unbelivable Truth - Series 1 - 26 including specials and pilot
Lex Fridman Podcast