For my money Tom Russell is one of the most interesting, thoughtful game designers working. For 90 minutes we go deep into his design process, what he hopes to accomplish with his games, the strategy behind Hollandspiele, and what he considers his best work ever: This Guilty Land.
1:40 - Tom's Introduction to Board Gaming
11:08 - Starting in Design
20:49 - Publishing and Hollandspiele
29:03 - Design Process and How Do You Make So Many Games?
46:36 - Irish Gauge
48:42 - The Soo Line
55:24 - For-Ex
1:06:07 - This Guilty Land
1:15:56 - What is a Wargame? What is Objectivity?
1:27:52 - Hollandspiele Recommendations
Music: Sailing The Solar Wind by Abstraction
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Ep 80: Solo
Ep 79: A Conversation With Cole Wehrle
Ep 78: 18xx Revisited
Ep 77: A Conversation With Sean Chappell About Hivernation
Ep 76: Conventions in the Time of COVID -- With Kimberly Revia
Ep 75: Adventure
Ep 74: Top 100 Games of All Time 2020 Edition (part 3)
Ep 73: Top 100 Games of All Time 2020 Edition (part 2)
Ep 72: Top 100 Games of All Time 2020 Edition (Part 1)
Bonus! Ikoria MtG Set Analysis for Limited
Ep 71: Best Games of 2019
Ep 70: A Conversation With Sean McDonald About Making IP Games
Ep 69: PAX East 2020
Ep 68: A Conversation With Bruno Faidutti
Ep 67: A Conversation With Patrick Rauland About Game Creation
Ep 66: Q&A, Masterpiece Games, and Fundraising Week
Ep 65: A Conversation With Ken Franklin
Bonus! Theros: Beyond Death Set Analysis (for Limited)
Ep 64: A Conversation With Gil Hova
Ep 63: A Conversation With Ben Maddox
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