Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.
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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.
If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.
Check out my latest D&D supplement, Adventurers of Primordia.
The Alexandrian blog
GMJ 216: Hinterlands of Elandria 08: Morsels for Petunia
GMJ 215: Hinterlands of Elandria 07: Into the Misty Wood
GMJ 214: Hinterlands of Elandria Vignette 06.1: Wahl's Vision
GMJ 213: Managing Disruptive Players, Handing Out Treasure & Upcoming Relics Supplement
GMJ 212: Hinterlands of Elandria 06: Fire by Night
GMJ 211: Behind the Screen 07: Running Session 2: The Hinterlands
GMJ 210: Hinterlands of Elandria 05: Wining & Dining
GMJ 209: Strongholds, Followers & More with Matthew Colville
GMJ 208: Hinterlands of Elandria 04: Dianara's Rest
GMJ 207: DMG Chapter 3: Random Encounters
GMJ 206: Hinterlands of Elandria 03: The Last Village
GMJ 205: Hinterlands of Elandria 02: The Hinterlands
GMJ 204: Hinterlands of Elandria 01: Into the Wilds
GMJ 203: Hinterlands of Elandria Prelude 7: Manny as Lerissa
GMJ 202: DMG Chapter 3: Creating Encounters
GMJ 201: Hinterlands of Elandria Prelude 6: Craig as Quincy
GMJ 200: DMG Chapter 3: Creating Adventures
GMJ 199: Hinterlands of Elandria Prelude 5: Danielle as Gitfirhan
GMJ 198: Hinterlands of Elandria Prelude 4: Brett as Wahl Part 2
GMJ 197: Hinterlands of Elandria Prelude 3: Steve as Maligar
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