Following episode 187, when I talk to Forczyk about the war in North Africa, I thought it might be interesting to see how that fighting is interpreted and simulated as a computer game. And look at the choices game designers make when juggling authenticity and entertainment.
I’m joined by David Milne from Relic Entertainment. David is one of the senior designers who worked on Company of Heroes 3, a computer game which focuses on WWII in North Africa and Italy.
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86 - The SAS in Italy, 1943-45
85 - Alarmstart East
84 - Shot Down
83 - Operation Crossbow
82 US Navy vs IJN Fleet Submarine, 1941-42
81 - Britain's Blockade of Europe & the response of the ICRC
80 - The Italian Army In North Africa
Last Man Standing: Geoffrey Rothwell
79 - The Forgotten Dead: Exercise Tiger
78 - Bones of My Grandfather
Hitler's Vikings
76 - RAF Flight Engineers
75 - The Rise of Hitler and National Socialism
74 - The M3 'Grant' Tank
73 - Ghost Riders: Operation Cowboy
72 - Mediterranean Strategy
USS Indianapolis
70 - Aerial Warfare
69 Interwar International Naval Policy
68 Go Betweens for Hitler
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