Following episode 187, when I talk to Forczyk about the war in North Africa, I thought it might be interesting to see how that fighting is interpreted and simulated as a computer game. And look at the choices game designers make when juggling authenticity and entertainment.
I’m joined by David Milne from Relic Entertainment. David is one of the senior designers who worked on Company of Heroes 3, a computer game which focuses on WWII in North Africa and Italy.
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147 - Operation Barbarossa
146 - Stop Lines
145 - Bomb Aimers
144 - Alan Brooke: Churchill's Right-Hand Critic
143 - The Battle for Madagascar
142 - Mackenzie King
141 - Eighth Army versus Rommel
140 - How to kill a Panther tank
139 - German Uniforms of WWII
138 - Hang Tough: Major Dick Winters
137 - Operation Lena and Hitler's Plots to Blow up Britain
136 - The Defeat of Army Group South, 1944
135 - Spaniards in the British Army
134 - The Original Jeeps
133 - Rome
132 - The 746th Far East Air Force Band
131 - Economists at War
130 - The Texel Uprising: Night of Bayonets
129 - The Guadalcanal-Solomons Campaign, November 1942–March 1943
128 - The Doolittle Raiders and their Fight for Justice
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