Following episode 187, when I talk to Forczyk about the war in North Africa, I thought it might be interesting to see how that fighting is interpreted and simulated as a computer game. And look at the choices game designers make when juggling authenticity and entertainment.
I’m joined by David Milne from Relic Entertainment. David is one of the senior designers who worked on Company of Heroes 3, a computer game which focuses on WWII in North Africa and Italy.
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186 - Our Man in Tokyo
185 - Adrian Carton de Wiart
184 - My Road to Mandalay
183 - The Waffen-SS
182 - The British Parachute Regiment
181 - Britain's Coast at War
180 - US Navy Demolition Divers
179 - Bitter Peleliu
178 - Battles of Rzhev Salient
177 - Japan's Pacific War
176 - Colditz
175 - Dünkirchen, 1940
174 - The Pacific, August 1945
173 - The Maritime Struggle in the Mediterranean and Middle East
172 - The Battle of Stalingrad
171 - Tom, Dick and Harry
170 - The German Battle of the Bulge
169 - The U-Boat War
168 - Operation Foxley
167 - John Basilone
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