Following episode 187, when I talk to Forczyk about the war in North Africa, I thought it might be interesting to see how that fighting is interpreted and simulated as a computer game. And look at the choices game designers make when juggling authenticity and entertainment.
I’m joined by David Milne from Relic Entertainment. David is one of the senior designers who worked on Company of Heroes 3, a computer game which focuses on WWII in North Africa and Italy.
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166 - Rodolfo Graziani
165 - P-51 Mustang
164 - Marshall and Stimson
163 - British Wartime Industry
162 - Tobruk
161 - Marine Aces of the South Pacific
160 - African American Medal of Honor Recipients
159 - The Aztec Eagles
158 - With the Old Breed: EB Sledge
157 - General Patton
156 - Churchill, Master and Commander
155 - Pearl Harbor
154 - Chemical Weapons
153 - Canadian Army Civil Affairs Units
152 - U.S. Naval Gunfire Support in the Pacific
151 - Escape from Greece
150 - Eisenhower's Broad Front Strategy
149 - Australia's war with France
148 - Luftwaffe Special Weapons
147 - Operation Barbarossa
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