Nice Games Club - a gamedev podcast!
Leisure:Video Games
In this week's roundtable, Ellen needs help with ALL the things. Stephen and Mark offer advice on where to find people who can help, and discuss some of the hidden challenges of expanding one's team. Later, Stephen challenges everyone to think about how games can do a better job of implementing companion characters. Also, some host backstory tidbits, weird horse names, and (of course) a bit about Glom.
"Please cheat, I don't care." Unlocks; Case Study (Mutazione & Later Alligator)
"GDC" 2020 Special
"When in doubt, call it Gan Ainm." Naming Things; Rhythm Games
"If you're feeling saucy..." Day-One Patches; Crunch
"GDC Auxli- Aux- Alternative!" Nice Games Bulletin
"We are making progress toward that, then."
Nice Games Jam: "Buttons and Triggers and Sticks, Oh My!" [Nice Replay]
"It's Black History Month, y'all!" Audio Basics; Representation in Games [Nice Replay]
Nice Games Jam: "Ants of Destiny: Morsels of the Queen" [Nice Replay]
Developer/Publisher Relations (with August Brown) [Nice Replay]
"Steal this episode." Writing for Games; Intellectual Property and the Public Domain [Nice Replay]
Nostalgia and the Lo-fi Aesthetic (with Marina Kittaka) [Nice Replay]
"100 times nice." 100th Episode Special [Nice Replay]
"Somebody's first episode." Language of Games; Sequels [Nice Replay]
Nicest of 2019
Evil Games Club 4!
"Calendar math!" Calendar Math (Production Schedules); Calendar Math (Real Time in Games)
"Space ferrets lift off!" Widget Satchel Special
Nice Games Jam: "Reravel: A Backwards Storytelling Game"
"All your maps are belong to us." Localization; Navigation; Dale’s Additional Travel Tips
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