Nice Games Club - a gamedev podcast!
Leisure:Video Games
Will went to school for illustration. After many plot twists—including a bike accident, leading a team of animators, and climbing mountains in Alaska—he ended up working in games. Now, he's a design director and creative consultant, working on games that aim to make the world a better place. This week, Will joins us in the clubhouse to discuss how he's made decisions about his creative career and where those decisions have taken him. New gamedevs and creative folks, you might find inspiration in Will's story. Experienced gamedevs, you might be reminded to think about where you've been and where to find meaning in the next chapter of your career.
William Bredbeck lives in Milford, CT and is the father of two amazing little girls. He has had a show of oil paintings in Alaska, worked on a 160-foot schooner, is reading through all of the Pulitzer Prize winning novels in order, and climbed to the highest points in many states. He is passionate about understanding the creative process, mentoring designers, and making great things!
"Sad or fascinating?" Cheating, Part 3; Putting the Real World in Games
Leadership (with Frani Esquenazi)
Cheating, Part 2
Writing for Games (with Anna C Webster)
"Salt, in everything?" Player Motivations; Copying Others
Postmortem: "An Outcry" (with Quinn K)
"Ask your friends." Finding Help; Companion Characters
The State of "Dogpile!"
"What's a little grand larceny?" Licensing; Cheating, Part 1
Nice Thinking: "The Nice Board Game Industrial Complex, a Nice Games Club Skunkworks Project"
"You've probably seen them in Zelda." Lessons from Tears of the Kingdom; Fall Damage
Unreal Engine for Indies (with Zack Gilbertson)
Nice Games Jam: "Chaos Canyon"
Wandering into Game Development (with Jamaal Sawyer-Dymski and Greg Borreson)
"Play thrice, and make thrice." Stephen's "Rule of Threes"; The Psychology of Animation
The Taxonomy of Horse Games (with Alice Ruppert)
"I love it when you kinda agree." Endings; Lusory Attitude
Nice Games Jam: "Pothole Run"
"One size bigger and red." CSS; Skill Trees
Tiny Horrors (with Rosalie Vile)
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