Nice Games Club - a gamedev podcast!
Leisure:Video Games
It's part three of our unintentional "Gamedev in..." series! Your nice hosts speak with Daniela Gamarra about making games in Peru. Daniela shares her perspective on entering the industry, making progressive games in a conservative culture, and being asked "how much do you need to make this game?"
Previous "Gamedev in..." episodes:
"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
"The drama of the reveal." Prototypes; Game Shows
"Forged by that experience." Frustration; Meetings
"Godot! God-ot? Godot." Learning a Game Engine; Guns
Nice Thinking: "The New Clubhouse"
Star Trek games (from Enterprising Individuals)
Nice Games Jam: "Ƈɧɇᵴʂ 2⁴ (Live at 2D Con 2021)"
Pitching Tabletop Games (with Peter Yang)
Designing for VR (with Dana Ware)
"The random bobblehead." Bonus Content; Giving Talks
Nice Thinking: "Giblet the Trash Can"
GDC 2021 Special
"The Corrupt Goo." Gamepads; Nature in Games
Nice Games Jam: "Palace of Versailles"
"To whom it may concern." Ethical Consumption; Grind
"So, you made a game engine?"
Co-op Studios (with Reese Valentine and Mackenzie Denker)
"The anitidote to hype." Storytelling; Exploits
“My face is over here.” Special In-Person Special
Therapeutic Games (with Adam Davis)
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