Good dungeon maps give players choices, have a good theme, and contents that support the theme and purpose of your dungeon. But...how do you create dungeons like this? Give this episode a listen and find out.
Also, hopefully we've heard the last of Wizards of the Coast trying to get rid of the OGL 1.0a.
#dnd #opendnd #ogl #pathfinder #paizo #orc
Resources:
Wizards of the Coast announcement: https://www.dndbeyond.com/posts/1439-ogl-1-0a-creative-commons
What it means to “Jaquay a dungeon”: https://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon
Great interview of Jennell.Jaquays by The Wandering DM
https://www.youtube.com/watch?v=kd1wrdSSc60
Ep 12 - Murder Hobos and Encouraging Role Play
Ep 11 - Prebuilt vs Homebrew Adventures
Ep 10 - Good Character Design
Ep 9 - Realistic NPCs
Ep 8 - To Min-Max or Not to Min-Max
Ep 7 - Railroad vs. Sandbox Adventures
Ep 6 - Managing Your Table Part 2
Ep 5 - Managing Your Table Part 1
Ep 4 - What Makes a Good Player Part 2
Ep 3 - What Makes a Good Player?
Ep 2 - So You STILL Want to Be a GM
Ep 1 - So You Want to Be a GM
Ep 0 - What Is This?
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