Good dungeon maps give players choices, have a good theme, and contents that support the theme and purpose of your dungeon. But...how do you create dungeons like this? Give this episode a listen and find out.
Also, hopefully we've heard the last of Wizards of the Coast trying to get rid of the OGL 1.0a.
#dnd #opendnd #ogl #pathfinder #paizo #orc
Resources:
Wizards of the Coast announcement: https://www.dndbeyond.com/posts/1439-ogl-1-0a-creative-commons
What it means to “Jaquay a dungeon”: https://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon
Great interview of Jennell.Jaquays by The Wandering DM
https://www.youtube.com/watch?v=kd1wrdSSc60
Ep 65 - Ruins and Ancient Civilizations
Ep 64 - Monster Series - Beholders - The Eyes Have It
Ep 63 - High vs Low Magic Campaigns
Ep 62 - Vetting Players and DMs
Ep 61 - Improve Your Cliffhangers with These 3 Strategies
Ep 60 - Monster Series - Lich Better Have My Money
Ep 59 - Alignment and the Loss of Inherently Evil Creatures
Ep 58 - The Evil Campaign
Ep 57 - Quest and Adventure Design
Ep 56 - Character Optimization and Saying No as a DM
Ep 55 - Making Your Campaign World Feel Different from Earth
Ep 54 - Supporting First Time Players and GMs
Ep 53 - Using Puzzles In Your RPG
Ep 52 - Regarding Cody's "I'm Quitting Pathfinder 2e Video" and Using Sounds and Visual Aids In Your Game
Ep 51 - The Matt Mercer Effect and Setting Expectations
Ep 50 - Using Traps In Your Game
Ep 49 - Monster Series - Illithid and Mind Flayers
Ep 48 - Less Comprehensive Session 0 Guide for PCs
Ep 47 - Comprehensive Session 0 Guide for DMs
Ep 46 - When Your Story Goes Off the Rails
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