Good dungeon maps give players choices, have a good theme, and contents that support the theme and purpose of your dungeon. But...how do you create dungeons like this? Give this episode a listen and find out.
Also, hopefully we've heard the last of Wizards of the Coast trying to get rid of the OGL 1.0a.
#dnd #opendnd #ogl #pathfinder #paizo #orc
Resources:
Wizards of the Coast announcement: https://www.dndbeyond.com/posts/1439-ogl-1-0a-creative-commons
What it means to “Jaquay a dungeon”: https://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon
Great interview of Jennell.Jaquays by The Wandering DM
https://www.youtube.com/watch?v=kd1wrdSSc60
Ep 165 - Let Players Savor Their Victories
Ep 164 - Lore Series - Death of Gods and Aroden
Ep 163 - Fire - Realism vs Fun
Ep 162 - Deities
Ep 161 - Player Indecision
Ep 159-OGL 1.2 and Intelligent Magic Items
Ep 158 -Wizards of the Coast OGL 1.1 and the Time of Troubles
Ep 157 - Special Materials in Your World
Ceci N’est Pas Un Episode
Ep 156 - Holidays in Your World
Ep 155 - Scaling Monsters
Ep 154 - Monster Series - Giants
Ep 153 - Planar Series - Elemental Planes
Ep 152 - The Right Way to Leave a Gaming Group
Ep 151 - Burnout
Ep 150 - Rovagug
Ep 149 - RPG Lessons from Video Games
Ep 148 - Monster Series - The Fey
Ep 147 - Tension and Corruption
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles