Good dungeon maps give players choices, have a good theme, and contents that support the theme and purpose of your dungeon. But...how do you create dungeons like this? Give this episode a listen and find out.
Also, hopefully we've heard the last of Wizards of the Coast trying to get rid of the OGL 1.0a.
#dnd #opendnd #ogl #pathfinder #paizo #orc
Resources:
Wizards of the Coast announcement: https://www.dndbeyond.com/posts/1439-ogl-1-0a-creative-commons
What it means to “Jaquay a dungeon”: https://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon
Great interview of Jennell.Jaquays by The Wandering DM
https://www.youtube.com/watch?v=kd1wrdSSc60
Ep 205 - Flavor is Free
Ep 204 - Enemy Motivation in Combat
Ep 203 - Smart and Dumb Enemies
Ep 202 - Back to Basics - Most Important Rule
Ep 201 - It’s Not All On the DM
Ep 200 - Exploration
Ep 199 - Running Social Encounters
Ep 198 - Realistic Cities Part 2
Ep 197 - Realistic Cities Part 1
Ep 196 - Problems Not Plots
Ep 195 - Uninterested Characters and Players
Ep 194 - Foolproof New Character Checklist - Beyond the Sheet
Ep 193 - The Devil Is In The Details
Ep 192 - Monster Series - Doppelgangers
Ep 191 - DM Lessons from Baldur’s Gate 3
Ep 190 - Integrating Character Backstories with Rick Sandidge of Find the Path Ventures
Ep 189 - Using AI Tools
Ep 188 - Character Replacement
Ep 187 - Short - Imposter Syndrome
Ep 186 - Class Levels In Your World
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