Prompted by a discussion in the Thoughtful Gamer discord channel, Marc, Orion, and Matt explore the nature of language, games, and aqueousness as they discuss what constitutes a dry game. It's a concept that people seem to understand but can't quite define. Will we be able to do it? Spoiler: I have no idea.
Skip to 5:09 if you don't care about sports.
Music: Sailing The Solar Wind by Abstraction
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Ep 80: Solo
Ep 79: A Conversation With Cole Wehrle
Ep 78: 18xx Revisited
Ep 77: A Conversation With Sean Chappell About Hivernation
Ep 76: Conventions in the Time of COVID -- With Kimberly Revia
Ep 75: Adventure
Ep 74: Top 100 Games of All Time 2020 Edition (part 3)
Ep 73: Top 100 Games of All Time 2020 Edition (part 2)
Ep 72: Top 100 Games of All Time 2020 Edition (Part 1)
Bonus! Ikoria MtG Set Analysis for Limited
Ep 71: Best Games of 2019
Ep 70: A Conversation With Sean McDonald About Making IP Games
Ep 69: PAX East 2020
Ep 68: A Conversation With Bruno Faidutti
Ep 67: A Conversation With Patrick Rauland About Game Creation
Ep 66: Q&A, Masterpiece Games, and Fundraising Week
Ep 65: A Conversation With Ken Franklin
Bonus! Theros: Beyond Death Set Analysis (for Limited)
Ep 64: A Conversation With Gil Hova
Ep 63: A Conversation With Ben Maddox
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