Welcome back to Pursuing Pixels. This week, our friend (and also a game designer & composer) Megan Carnes joins us once again, this time to chat a little more about her work!
We dig into all sorts of different topics with Megan this time around, including a dive into her first game, inter-view, her musical background and influences, the logistics of balancing life and work as a freelancing artist & independent game designer, and much more…
We’re looking forward to having some more guests on the show in the future and already have a couple more of our favorite game designers lined up for future episodes—can’t wait to start bringing y’all some more ‘behind-the-scenes’ discussions on the week’s when we aren’t releasing one of our core, numbered episodes.
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
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Support us on Ko-fi :)
Save it for the ’cast! — Issue #44
148: The Rewind Function
Save it for the ’cast! — Issue #43
147: That Guy Was Crispy
Save it for the ’cast! — Issue #42
146: We Nitpick the Things We Love
Save it for the ’cast! — Issue #41
145: I Like the Worse Graphics Better
Save it for the ’cast! — Issue #40
144: Fake Phantom Practicing
Save it for the ’cast! — Issue #39
143: This Journey Into Darkness
Save it for the ’cast! — Issue #38
Episode Number Holiday Edition — 2022
Save it for the ’cast! — Issue #37
142: Nobody Messes with the Bad Guy
Save it for the ’cast! — Issue #36
141: Last of All the Human Players
Save it for the ’cast! — Issue #35
140: We Are Different Beasts
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