Welcome back to Pursuing Pixels. This week, our friend (and also a game designer & composer) Megan Carnes joins us once again, this time to chat a little more about her work!
We dig into all sorts of different topics with Megan this time around, including a dive into her first game, inter-view, her musical background and influences, the logistics of balancing life and work as a freelancing artist & independent game designer, and much more…
We’re looking forward to having some more guests on the show in the future and already have a couple more of our favorite game designers lined up for future episodes—can’t wait to start bringing y’all some more ‘behind-the-scenes’ discussions on the week’s when we aren’t releasing one of our core, numbered episodes.
Thanks so much for taking the time to listen! If you'd like to find us elsewhere on the internet, you can find us at:
pursuingpixels.carrd.co
Join us on Discord
Support us on Ko-fi :)
Save it for the ’cast! — Issue #54
157: I Don’t Have Time For The Internet
Save it for the ’cast! — Issue #53
156: I’m Going To Get Mopped
Save it for the ’cast! — Issue #52
155: Do Some Main Story Quests!?
Save it for the ’cast! — Issue #51
154: What’s The Dumbest Solution?
Save it for the ’cast! — Issue #50
153: You Guys Were Fighting So Well
Save it for the ’cast! — Issue #49
Episode Number: Four Year Anniversary Edition
Save it for the ’cast! — Issue #48
152: You Don’t Have to Punish the Kid
Save it for the ’cast! — Issue #47
151: I’m About to Get My Head Eaten
Save it for the ’cast! — Issue #46
150: Might as Well Have a Potato Gun
Save it for the ’cast! — Issue #45
149: Haggle Poor Rusty Down
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