Sometimes your adventuring parties just aren't ready for an encounter, a trap, or maybe an entire adventure. What should you do as a DM? Throw your hands up and walk away? Throw hands at your players? Throw a rave instead of gaming that night? In this episode look at the different ways parties can be ill prepared for what lies ahead. and talk about multiple options for how to handle this situation.
#DnD #Pathfinder #Opendnd #DMTips
Ep 205 - Flavor is Free
Ep 204 - Enemy Motivation in Combat
Ep 203 - Smart and Dumb Enemies
Ep 202 - Back to Basics - Most Important Rule
Ep 201 - It’s Not All On the DM
Ep 200 - Exploration
Ep 199 - Running Social Encounters
Ep 198 - Realistic Cities Part 2
Ep 197 - Realistic Cities Part 1
Ep 196 - Problems Not Plots
Ep 195 - Uninterested Characters and Players
Ep 194 - Foolproof New Character Checklist - Beyond the Sheet
Ep 193 - The Devil Is In The Details
Ep 192 - Monster Series - Doppelgangers
Ep 191 - DM Lessons from Baldur’s Gate 3
Ep 190 - Integrating Character Backstories with Rick Sandidge of Find the Path Ventures
Ep 189 - Using AI Tools
Ep 188 - Character Replacement
Ep 187 - Short - Imposter Syndrome
Ep 186 - Class Levels In Your World
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