The World of Darkness is full of supernatural conspiracies, but who falls in with them and how can we use them in our games? Jordan Etherington joins to talk methods and pitfalls when adding creeping conspiracy to your game.
Magogs, Tesla, and Aether-Spinning: Trinity Continuum Aether with Kim Godwin
Are Technocrats the Heroes with Walking Into Shadows
Tomes of Magick: Technocracy Reloaded
Answering Ascension: Arcane, Managing Tone and Making Sense of Souls
The Gift, Twilight, and Grogs: Systems and Setting from Ars Magica
Organization of the Disparate Alliance
Tomes of Magick: M20 Book of the Fallen
Film Theory and Inspirations for Mage with Yui
Paradigm Deep Dive: Jewish Mysticism
Technocratic Leadership: Who's In Control?
Tomes of Magick: M20 Gods and Monsters
Gaia, the Demiurge, and Cosmic Entities in Mage
Answering Ascension: Ascension, Space and Spheres
Economics of Actual Plays and Mage of Sail with Patrick McNamara
Tomes of Magick: M20 The Book of Secrets
Rethinking Experience Points and Advancement in Mage
Facing the Imbued: Mage/Hunter the Reckoning Crossover with Ranae
One Dot Sphere Effects
Tomes of Magick - How Do You DO That?
The World of Dark Ages Mage with Jacob K
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