The World of Darkness is full of supernatural conspiracies, but who falls in with them and how can we use them in our games? Jordan Etherington joins to talk methods and pitfalls when adding creeping conspiracy to your game.
Medieval Warfare and Dark Ages Night-Folk with Jacob Klunder
Tomes of Magick: Dark Ages: Devil's Due
The Vibes of the Ascension War: Affect Theory with Jordan Etherington
Tomes of Magick: Dark Ages Grimoire
Conspiracy, Corporations, and Coffee Breaks: Triangle Agency RPG with Sean Ireland
Tomes of Magick: Dark Ages: Mage
Minisode - Reality Deviant Book Club: Kid Eternity
Running Sorcerers Crusade with Victor Kinzer
Satire and Superfauna: Mystery Flesh Pit National Park with Christopher Neglein
Tomes of Magick: Witches & Pagans
Fearful Symmetries: The Cosmology of William Blake with Steve Dempsey
Mechanic Workshop Minisode: Magick Merits with Monica Speca
Tomes of Magick: Order of Reason
ST Toolbox: Game, Chronicle, and Character Tenets
Tomes of Magick: The Swashbucklers Handbook
STV Roundup: Magick Corporations, Hollow Earth Adventures, and Texas Fiction
Tomes of Magick: Sorcerers Crusade Companion
Language as Magick with Brian Johnson
This Year in Mage: 2022 Review and 2023 Plans
Tomes of Magick: The Artisans Handbook
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