Following episode 187, when I talk to Forczyk about the war in North Africa, I thought it might be interesting to see how that fighting is interpreted and simulated as a computer game. And look at the choices game designers make when juggling authenticity and entertainment.
I’m joined by David Milne from Relic Entertainment. David is one of the senior designers who worked on Company of Heroes 3, a computer game which focuses on WWII in North Africa and Italy.
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206 - The Extraordinary Life of Journalist Wallace Carroll
205 - Victory to Defeat: The British Army 1918-40
204 - Armour in the Pacific
203 - The Battle of Britain, July 1940
202 - Leningrad, 1941-42
201 - Japanese Americans in WWII
200 - The Life of Mrs George S Patton
199 - Patton, August - December 1944
198 - Kesselring
197 - Kohima
196 - Winthrop Bell: Cracking the Code
195 - Their Finest Hour Project
194 - The Battle of Leyte Gulf
193 - London Underground
192 - 'The Angels', The 11th Airborne Division
191 - US Glider Pilots of World War II
190 - Mussolini's Last 10 Days
189 - The Stalingrad Airlift
187 - Desert Armour: Tank Warfare in North Africa
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