How do you have good software design? How does this scale over time?
How do you have good organizations and teams? Can this scale? If so, how?
Join Chris and Austin as they discuss "Scaling Organizations and Design" with James Shore. James starts out by sharing about the Mob Programming chapter in his book The Art of Agile Development. Then they discuss scaling orgs with the FAST framework and scaling code with evolutionary design. Lastly, they talk about testing without mocks and Classicist vs. Mockist TDD.
Video and show notes: https://youtu.be/duF4e3CwW9k
Career Launching Bootcamps via Mob Programming with Oscar Strömsäter, Marcus Hammarberg, and Ossian Nörthen
Stop Doing SAD DevOps with Bryan Finster
Local Government: Mob Programming to Onboard and Deliver with Husham Mohamed, Balaji Palaniswamy, and Tim Nolan
Why Hasn‘t Extreme Programming Caught On? with David Bernstein
Mobbed Lean Public Speaking with Reinier Pamintuan
Thinking Big, Working Small, and Sense-Making Together with John Cutler
Mastering Focus in Team Programming Sessions with Thomas Much
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Mob Programming 10 Year Anniversary Panel with DanYeung Wong, Dexter Baga, and Woody Zuill
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Mob Programming in Intro Comp-Sci Courses with Youwen Ouyang
Mob Programming Roles: Major Pain and Dr. Feel Good
Socratic Learning and Tech Optimized Interpersonal Interactions with Michael Strong
Legacy Code Refactoring and Mending with M. Scott Ford
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