How do you have good software design? How does this scale over time?
How do you have good organizations and teams? Can this scale? If so, how?
Join Chris and Austin as they discuss "Scaling Organizations and Design" with James Shore. James starts out by sharing about the Mob Programming chapter in his book The Art of Agile Development. Then they discuss scaling orgs with the FAST framework and scaling code with evolutionary design. Lastly, they talk about testing without mocks and Classicist vs. Mockist TDD.
Video and show notes: https://youtu.be/duF4e3CwW9k
Appreciation
Mob Programming Roles: The Automationist and Archivist
Mob Programming Roles: The Nose, Traffic Cop, and Researcher
Mob Programming Roles: The Sponsor and Rear Admiral
Mob Programming Roles: Driver, Navigator, Mobber, and Anthropologist
Vulnerability
Jay Bazuzi on Levels of Mobbing
Mobbing Security with William Getz
Trust
Remote Mobbing with Simon Harrer, Jochen Christ, and Martin Huber
DevOps Mob Programming with Zach Rogers
Complex Adaptive Systems and Liberating Structures with Paul Tevis
Benefits of Mobbing with Thomas Desmond
Extreme Programming with David Bernstein
Mob Dojo with David Laribee
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